Fixing up an previous tower with out instruments feels like laborious work, however a lot much less so when you’ve got a military of robotic clones at your disposal. That’s the thought not less than behind The Final Clockwinder, a VR automation-puzzle recreation from Pontoco which is slated to hit Quest 2 and SteamVR headsets subsequent month.
The Final Clockwinder is formally slated to land on Meta Quest 2 and SteamVR headsets on June 2nd, 2022, Pontoco introduced.
Along with tossing out a brand new trailer, the studio has additionally confirmed that playtime is estimated to be someplace between 4-6 hours of gameplay. We’re wanting ahead to studying extra in regards to the recreation quickly as we dive in for evaluation.
The Final Clockwinder developer Pontoco introduced as we speak that it has signed on with Cyan Ventures (the publishing arm of Cyan Worlds, ,the studio behind Myst, Obduction, and extra) for publishing help, affirming plans for a Summer time 2022 launch date on Quest and SteamVR (although a selected date has but to be introduced).
The studio has additionally partnered with “boutique video video games consulting company” Robotic Teddy (which has backed initiatives like SUPERHOT VR and Amongst US) who has contributed an unspecified quantity of funding and can help the studio with enterprise improvement.
Talking to the inception of the challenge, studio Pontoco mentioned that it hadn’t particularly got down to make a VR recreation, nevertheless it discovered the tech was a pure match for the mechanics they started to discover.
“We didn’t got down to make a VR recreation, initially. However we discovered this mechanic, and the extra we performed with it, the extra we realised we had to make this recreation. We wished to make an automation recreation, however the place you had been the machines. In contrast to conventional automation video games which have cumbersome programming steps, we labored laborious to make the motion of cloning easy. You do regular duties together with your arms, and the clones are saved in excellent synchrony. The whole lot simply works, each time.”
The unique article, which overviews the sport, continues beneath.
Authentic Article (December third, 2021): Studio Ghibli vibes radiate all through the sport’s announcement trailer, displaying off a well-known concord between nature and machine that followers of Hayao Miyazaki’s storytelling model have come to like.
Whereas in your mission to restore the traditional tower, which the crew reveals is constructed into the trunk of a colossal tree, you discover a pair of gloves that basically helps you to file your actions and spawn a military of clockwork automatons.
It finally ends up feeling like a mini steampunk model of Factorio crossed with an immersive tackle the cleansing montage from Howl’s Transferring Citadel (2004).
Automatons enable you to develop vegetation, harvest assets, and “discover a technique to save the clocktower,” Pontoco says.
What’s it being saved from? We’re nonetheless hoping to seek out out, as the sport’s world-building appears to be like already so mature that there have to be some lore behind all of it.
As it’s, The Final Clockwinder appears wealthy with risk, as you little doubt have to be taught recipes and craft more and more difficult issues in your effort to get the previous tower again in form—one thing that positively appears to be like like a labor of affection.
The Final Clockwinder is slated to reach natively on Quest 2 (re: not the unique Quest) and SteamVR headsets someday in Summer time 2022. You possibly can wishlist the sport on Steam right here.